Echoes of the Matrix
Interactive Audiovisual Installation | 2025
Synopsis:
Echoes of the Matrix is an interactive audiovisual system that investigates the hidden architectures of existence—the imperceptible energies, frequencies, and feedback loops that shape perception. Drawing on the principle that energy moves with the wave rather than the mass, the installation uses real-time computer vision to generate a dynamic field of abstract visuals, continuously shaped by the presence and gestures of viewers.
A responsive soundscape, composed of ultrasonic field recordings typically inaudible to humans, unfolds alongside the visual layer, sonifying the latent sonic environment. This establishes a living feedback loop between human movement and machinic perception, highlighting the entangled relationships between body, code, and technological systems. Each interaction produces emergent audiovisual structures, ensuring that the experience is continually evolving and unique to each participant.
The installation invites a contemplative encounter with the invisible “matrix” of forces and systems that operate beyond conscious awareness, yet continuously shape interaction, spatial perception, and sensory experience. Echoes of the Matrix situates the viewer as an active agent within a responsive, iterative system, emphasizing emergence, feedback, and the co-constitution of body, environment, and audiovisual phenomena.
Year: 2025
Medium: Interactive audiovisual installation; real-time computer vision, generative visuals, ultrasonic audio
Duration: Continuous / real-time
Dimensions: Variable
Echoes of the Matrix was prototyped during a Mars Berlin artist residency at the School of Machines. The installation remains in active development, undergoing iterative refinement of audiovisual systems, interaction design, and spatial configuration to deepen both sensory responsiveness and conceptual resonance.


